ROCKWELL B-1B LANCER SUPERSONIC BOMBER by Giorox
The Rockwell (now part of Boeing) B-1 Lancer is a four-engine supersonic variable-sweep wing,
jet-powered strategic bomber used by the United States Air Force (USAF).
It was first envisioned in the 1960s as a supersonic bomber with Mach 2 speed, and sufficient range and payload to replace
the Boeing B-52 Stratofortress. It was developed into the B-1B, primarily a low-level penetrator with long-range and Mach 1.25
speed capability at high altitude.
Crew: four (aircraft commander, copilot, offensive systems officer and defensive systems officer)
Payload: 125,000 lb (56,700 kg) ; internal and external ordnance combined
At altitude: Mach 1.25 (721 knots, 830 mph, 1,340 km/h at 50,000 ft/15,000 m altitude)
At low level: Mach 0.92 (700 mph (1,100 km/h) at 200â500 ft (61â152 m) altitude)
Range: 6,478 nmi (7,456 mi (11,999 km))
Combat radius: 2,993 nmi (3,445 mi (5,544 km))
Service ceiling: 60,000 ft (18,000 m)
This addon adds the B-1B Lancer Supersonic Bomber to your game.
It comes in 6 different base versions:
B-1B lancer (Mk82)
B-1B lancer (Mk84)
B-1B lancer (GBU-24 Paveway III)
B-1B lancer (SBD)
B-1B lancer (GBU-32)
B-1B lancer (JSOW)
And many different camouflaged versions of the Mk82 version.
>ACE and it’s dependencies
All of the weapons are GLT_MissileBox.
The Mk82 and Mk84 versions are unguided bombs.
The GBU-24 is laser guided.
the GBU-32, SDB and JSOW all use the GPS/INS System from GLT_MissileBox (EXPLANATION ON USAGE BELOW)
USAGE OF WEAPON SYSTEMS:
-Mark GPS Position (If GPS guided)
-Tell gunner to drop bomb if you have a gunner or use Manual Fire to drop them manually
On the JSOW, GBU-32 and SDB Versions you will have to use the GPS/INS guidance system to get bombs on target precisely.
-Click GPS/INS System options under the Addaction (scrollwheel) menu
-Find the spot you want the bomb to hit on the map and click it once.
-Click the “Mark” button on the top left side of the UI
-Point towards target and tab lock
-Drop the weapon when you have your plane facing the general area of the target and haven’t gone past it yet.
You don’t have to dive bomb, after you tab-lock it, you can pull up to your preferred altitude,speed and dsitance and then drop it.
WING SWEEP VARIATION:
The wings sweep just like in real life, you can have it be 2 different ways:
The automatic control lets the aircraft do all of the work, once it reaches a certain speed it will start to sweep the wings by itself and vice-versa
In the semi-automatic control version, it gives you the ability to manually sweep the wings whenever you want, even on the ground at 0 speed.
You have to bind User Action 16 (Opens the wings) and User Action 17 (Closes the wings).
You have to hold the appropriate buttons until you are happy with the wing sweep or until they reach full sweep (either negative or positive sweep)
-Some versions has bombs/missiles slightly clipping through bomb bay
-When getting out of aircraft you have to walk towards the back of the aircraft to actually go back to the ground
-Wing Sweep does not work for now. Currently fixing, will be fixed in next installment (100% sure for SP but not sure on MP)
-Original Author: Alphasim/Virtavia
-Editing/Improvements/Releaser: Giorox [AAG]
Asked Permission to Mukcep to release it as a single addon, here’s a transcript of my text and his answer:
GIOROX: Hey Mukcep. I am currently working on fixing a few bugs and editing out/in some stuff into the B-1B Lancer Model. Would i be allowed to release it as a standalone addon? And if so, which credits should i give? Most likely you for the convert and Alphasim for the original models correct?
EDIT: I found the credits on the readme.xls file. For the B-1B they state: Author as Alphasim/Virtavia, webiste as the virtavia website and your name as adaptation. All i need is you written permission to release it.
MUKCEP:to Giorox: I have no objection.
[AAG] – Amphibious Assault Group